AR / VR experiment

Cross-Platform Multiplayer

A WebSocket multiplayer experiment letting VR, mobile, and desktop users share one space and interact in real time.

Key takeaways

Type
AR / VR experiment
Built by
Jeshua Galao
In short
A WebSocket multiplayer experiment letting VR, mobile, and desktop users share one space and interact in real time.
Cross-platform AR and VR multiplayer demonstration

The problem

Immersive experiences often separate people by device, making it difficult for VR, mobile, and desktop users to share the same space.

What I built

I built a WebSocket multiplayer experiment that lets VR, mobile, and PC users connect and interact together in real time.

The outcome

It demonstrates my ability to synchronize users across devices and build the real-time foundation needed for collaborative AR and XR experiences.

Want something like this?

Fifteen minutes, no pitch deck. Tell me what is slowing the business down.

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