AR / VR experiment
Cross-Platform Multiplayer
A WebSocket multiplayer experiment letting VR, mobile, and desktop users share one space and interact in real time.
Key takeaways
- Type
- AR / VR experiment
- Built by
- Jeshua Galao
- In short
- A WebSocket multiplayer experiment letting VR, mobile, and desktop users share one space and interact in real time.
The problem
Immersive experiences often separate people by device, making it difficult for VR, mobile, and desktop users to share the same space.
What I built
I built a WebSocket multiplayer experiment that lets VR, mobile, and PC users connect and interact together in real time.
The outcome
It demonstrates my ability to synchronize users across devices and build the real-time foundation needed for collaborative AR and XR experiences.
Want something like this?
Fifteen minutes, no pitch deck. Tell me what is slowing the business down.
Book a call